Happy Halloween!
October 31, 2017
Happy Halloween Everyone!
We've got some game footage to share! These are direct screen captures recorded from live gameplay. Enjoy!
So, I'd hoped to be releasing the game now, but development's taking longer than we expected. Trust me, that's as frustrating to us as it is to you; we definitely want to put this thing out to the world!
Nonetheless, we're making steady progress, and we're excited about the game moving forward.
We've hired a couple new modelers who are doing amazing work! Several times, these past couple weeks, my daughter's called me out for staring at my screen, grinning like a goob when i get new renders! The new stuff that's coming in looks great.
Programming
Matt's been programming the hint and taunt system, which we've modified to feel more natural during gameplay. He's working on the puzzle in Julia Hiene's room, and minor bug fixes for various puzzles and other issues that popup as progress evolves.
I'm programming the video content in the game, along with the system to manage timing and placement of fmv scenes. The "Room at the top" is particularly complex, with 5 endings and 7 or 8 different videos to trigger on different events.
Video
Peder's finishing up editing footage for Tad's storyline. Richmond's storyline is all but complete, aside from one pivotal scene in the chapel. Without spoiling anything, it's a pretty complex scene that's going to be kind of a headache, so we're doing what I tell my kids not to do with their homework, and saving it till last. ;)
Peder's got rough cuts of the film that we periodically sit down to review. Sometimes, he'll see something that could have been a little better, or some minor little cut here or there that would improve the delivery of the scene. A month or so ago, Peder caught up with a couple of the actors to redo some of that footage.
3D Modeling
James is working hard on the Room at the Top model, which has to mesh with the video fairly concisely. So far, it's looking and functioning well without too much rework. He's been going through and updating meshes throughout several rooms to improve the game's performance.
7th Guest and The 11th Hour Steam Sale
For less than a cup of coffee, you can grab the old games from Steam. (Actually, I don't drink coffee, so that may not be true. I'm guessing coffee costs more than $2.49 tho ) Gotta hurry - the sale ends November 1st! (sorry for the late notice; just heard about it today!)
http://store.steampowered.com/app/255920/The_7th_Guest/
As always, thanks for all your support, and your patience! Happy Halloween!